A small sample of levels I created for the game 'Child' (Android).
I was responsible for creating the visual style and making all of the environmental assets, which included; puzzle pieces, lighting, background art, particle effects and some animation.
Models made in Maya, vertex colours with a custom created shader was used to texture the majority of assets. Any textures were created in Photoshop and the levels were assembled and rendered in Unity.
Additional artists: Alice Druzga (Character).