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Traffic Panic: Boom Town - Vehicles

A collection of vehicles I created for the game 'Traffic Panic: Boom Town' (iOS + Android).

I was responsible for modelling and texturing these assets.

Modeled in Maya, textured in Photoshop and rendered in Unity.

All vehicles use two textures; a 512x512 texture (diffuse only) for the vehicle itself and a 128x128 shared emissive texture for the lights.
These vehicles had a 1k triangle budget.

Each vehicle took between 2 - 2.5 days to complete (with one LOD).