A collection of environments and props I co-created for the first-person puzzle game 'Escape Hunt: The Lost Temples' (iOS + Android).
I was responsible for various modelling, texturing, level building, lighting and animation tasks.
Models made in Maya, PBR textures created in Substance Painter and imported into Unity. Albedo, Normal, Metallic and Roughness textures were used for most assets, ranging between 256x256 and 1024x1024.
Additional Artists: Glenn Donaldson, Alice Druzga, Tim McCluskey, Marcus Mills, Matthew Nightingale.