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Sunset Glade

Progress GIF - Exploring different compositions, art styles, time of day etc.

Assets #1 - Portal, pillar and tiling wall.

Assets #1 - Portal, pillar and tiling wall.

Assets #2 - Trees and roots.

Assets #2 - Trees and roots.

Assets #3 - Smaller foliage and rocks.

Assets #3 - Smaller foliage and rocks.

Sculpts #1 - Portal components.

Sculpts #1 - Portal components.

Sculpts #2 - Pillar, rocks, wall slabs and tileable.

Sculpts #2 - Pillar, rocks, wall slabs and tileable.

Sculpts #3 - Tree trunk, roots and mushroom.

Sculpts #3 - Tree trunk, roots and mushroom.

The initial concept I envisioned - Drawn in a notepad and coloured in Photoshop.

The initial concept I envisioned - Drawn in a notepad and coloured in Photoshop.

Sunset Glade is my own original design, taking inspiration from the likes of Spyro Reignited Trilogy and the Everwild 'XO19' trailer.
My goal was to create a beautiful and whimsical place, nestled inside a small forest glade. 
Full of wonder and mystery, where does the portal lead?
I created all of the assets, fx, level art and shaders (except the 'Simi CelShade post-process material'). 
Modeling done in Maya, sculpts in Zbrush, textures in Substance Painter and assembled in Unreal Engine.